> Forest of True Sight > Questions & Answers Reload this Page Cap on healing reduction?
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Old Oct 01, 2006, 04:36 PM // 16:36   #1
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Default Cap on healing reduction?

I was just wondering, is there a cap on the amount you can reduce enemy healing by? Like 50% or something?

Thanks in advance.
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Old Oct 01, 2006, 04:48 PM // 16:48   #2
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Quote:
Lowered the cap for Healing Reduction to 40%. *

* Note: like all reduction caps, these only affect the cap from multiple sources. Any single skill that exceeds this cap will still work. Thus, skills such as Lingering Curse or Ritual Lord still gain their full effect.
http://www.guildwars.com/support/gam...ve-2006-07.php
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Old Oct 01, 2006, 06:29 PM // 18:29   #3
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This was in response to SB/RI where both Defile Flesh and mark of Death would be put on the target in the spike. Making it much harder to heal through.
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Old Oct 01, 2006, 08:39 PM // 20:39   #4
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That's what I figured... Was thinking of a Lingering + Mark of Death + Defile Flesh + Malign Intervention spike-assist combo. Thought it sounded a little insane to drop healing by that much.

Anyway, thanks alot for the replies people.
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