Oct 01, 2006, 04:36 PM // 16:36 | #1 |
Wilds Pathfinder
Join Date: Aug 2005
Location: Camp Rancor (Rancour :D)
Guild: I'm a free spirit (that's not what the guild is called, I just am)
Profession: W/R
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Cap on healing reduction?
I was just wondering, is there a cap on the amount you can reduce enemy healing by? Like 50% or something?
Thanks in advance. |
Oct 01, 2006, 04:48 PM // 16:48 | #2 | |
Jungle Guide
Join Date: May 2005
Location: Finland
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Quote:
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Oct 01, 2006, 06:29 PM // 18:29 | #3 |
Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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This was in response to SB/RI where both Defile Flesh and mark of Death would be put on the target in the spike. Making it much harder to heal through.
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Oct 01, 2006, 08:39 PM // 20:39 | #4 |
Wilds Pathfinder
Join Date: Aug 2005
Location: Camp Rancor (Rancour :D)
Guild: I'm a free spirit (that's not what the guild is called, I just am)
Profession: W/R
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That's what I figured... Was thinking of a Lingering + Mark of Death + Defile Flesh + Malign Intervention spike-assist combo. Thought it sounded a little insane to drop healing by that much.
Anyway, thanks alot for the replies people. |
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